Alan Van Ryzin
Modeler / Texture Artist / Web Designer

My name is Alan Van Ryzin, and I was born in Seattle WA. I've been in the game industry for about 5 years, I've worked a few staff jobs, and my most recent endeavors has been on a freelance basis.  My skills range from Modeling/UV, Texturing, 2d Design and Web Design. I'm a very versatile artist overall and I like to do lots of different kinds of things. 

My work has ranged from AAA titles to indie projects including mods, and even handheld titles. I have a love for it all really, but my main passion is with texturing. My style sways heavily towards realism, and I have a love for photography and I try to use it as much as possible as a basis for my 3d work.

If you like my work and want my talent on your project, feel free to contact me.

Services:

  • hi-poly hard surface modeling
  • low-poly hard surface modeling/lod creation
  • photo source or hand painted texturing for cinematics or games
  • rendering and lighting

Software:

  • Max
  • Maya
  • Photoshop
  • Mudbox
  • Unreal Engine 3.x

I offer very competitive rates

Email: alan.vanryzin@gmail.com
Home Phone: 203-208-1254
MSN: Alanvr223@msn.com
YAHOO: alanvr223
AIM: polygoo
XBX LIVE: polygoo

Twitter: polygoo
Facebook: polygoo

Linkedin: polygoo